There is a Darksaber appearing at the end of first season of The Mandalorian, the new Disney+ Star Wars series set just after Episode VI, and it is just perfect to explain the power of convergence culture once again. If...
SomeCamp EU is a training event for youth workers and people active in the youth field, organized by ENTK – the Estonian Youth Work Center, and Verke, in Tallin, Estonia to discuss and share the concept of smart youth work....
In the last weeks, I was invited to host two workshops about videogame-based learning. The first one was in Pisa, inside the Italian Internet Festival, and the second in Lucca, inside Lucca Comics & Games, the biggest “nerd culture” gathering...
Minecraft is still a very successful game after almost 10 years, and this alone is already enough to consider it worthy to be used as a tool for engaging kids in many possible activities. Moreover, Minecraft is so relevant as...
Convergence culture is the key-concept explored by Henry Jenkins in his crucial book dating back to 2006. Jenkins finally helped a lot to explain why popular culture (as in comics, fan fictions, blockbuster movies etc… and videogames, of course) is having such an impact in...
I have seen the future of videogames, and it’s streaming 😀 There has been a lot of buzz online about it lately, after the announcement of Google game-streaming service Stadia. Among the other big players, Apple still seems to be...
Notre Dame could be rebuilt using 3d mappings from videogames - meanwhile gamers worldwide pay tribute posting Assassin's Creed Unity Notre Dame screenshots. Art, landscape and videogames have just started working together.
HOP Online Learning is a platform created by the European SALTO Eastern Europe and Caucasus Resource Center. HOP is all about online learning, e-learning and the likes of it: they promote online learning in many different ways and are very...
I had just finished to write a post in the Italian section of the blog, about the interactive cartoon Minecraft: story mode on Netflix, and the streaming platform started promoting nothing less than a Black Mirror interactive episode: Bandersnatch. Even...
The European tool fair was created 12 years ago already by Salto Youth Euromed and Good Practices resource centre, as a chance for exchanging Learning Tools and practices and reflecting together on the potential of non formal education. It generated...
Fortune tellers – or future tellers, even worse, always struggle with that question: how everything will look like in some years? I wrote an article for issue #26 of Coyote magazine, starting exactly from here, and talking digital youth work. Coyote is the webzine...
Retro as I was 11, maybe 12, at the time. It was Italy in the glittering 80’s. Maybe it was for a long and suffered adolescence about to come, but the worst decade ever in my life, I swear — except for...
Games. I wish I could count how much time we spend on them in our life. In my life, surely a lot – and I do not regret a single minute of that time. While I am going back home after...