Author: michele

Videogames, interactive digital spaces, education and participation

We’re talking about videogames again: I’ve posted this content in the Italian section of the blog already – but it’s time to share an English version as well. This time I want to share with you something that has occupied me and my compañeros from The Good, The Bad, and The Ugly for several months,…

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Videogames and participation

You all know how much I am always trying to explore possibility to use videogames in educational settings, as a tool to improve participation, inclusion and learning. I was very happy when I was asked by the European resource center SALTO Information and Participation, based in Estonia, to collect and describe a few practices of…

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The Mastodon in the room

A migration is happening from Twitter to Mastodon. What can we learn from it?

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Elves and mermaids of color. And more.

The discussion about characters or actors of color in popular TV adaptation of tales, comics and stories raises a debate. Let’s dive into it!

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Stranger Things – Master of (storytelling) puppets

Stranger Things season 4 streaming on Netflix brought back a lot of interest to the series, and this happened using many Convergence Culture elements and approaches. Since you all know that I am very fond of Henry Jenkins’ concept bringing together different layers of storytelling, pop culture, video games etc., I guess it was kind…

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The noble art of digital facilitation – pt. 1

The idea of a post about digital facilitation has been growing in my mind for a while – then the European community of trainers involved in non formal education activities gathered online recently, during the event called Mini-bridges for trainers: a shorter, lighter version of the multiple days event called Bridges for Trainers, happening every…

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The year when we were nowhere: digital transformation

Articles, podcasts, interviews, speeches regarding the digital transformation of education, during the pandemic time or… the year when we were nowhere.

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GBU: hacking learning and having fun meanwhile

When you grow up in the late 70s and early 80s in Italy, what could possibly go wrong? Well, almost everything… So you, as a kid, look for what feels good, and what was better than a western movie, back then? Even better, a strange one, where those Arizona deserts look more similar to Spain…

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Media literacy: what were we talking about?

The UNESCO global MIL Week – their international campaign for Media and Information Literacy – is coming soon while I write, and it is an important chance to bring back some focus on media literacy efforts once again. I find the title of this year’s campaign, Resisting Disinfodemic, particularly well crafted. We face unprecedented times…

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The social dilemma of surveillance capitalism

The Social Dilemma is a docu-drama movie available on Netlfix, which re-ignited the debate on the meaning, aims, hidden and inner mechanisms of social media platforms and their impact on youth, education, knowledge, and generally speaking, public behavior. The Social Dilemma has two layers: one is the story of a family where three sons and…

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Fortnite reminds Apple to think different?

Fortnite publisher Epic Games punched Apple quite strong in the jaw, when they made this video go viral online tonight with the hashtag #FreeFortnite : For who is a bit into Apple culture and lore (yes, me…) this is a blast. The video is a mockup of the most famous Apple spot ever, the one…

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Summer camps? Sure, inside Minecraft!

Summer means summer camps: it is the moment when non-formal education can finally have the chance to demonstrate its immense potential: thousands of proposals for groups of girls and boys where socializing, adventure, discovery, become the protagonists of days that many wait for months, and then remember for as many months. This year, the distancing…

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Inclusion and how to host online youth work / 4

4th episode of the series of posts about online youth work: let’s talk about inclusion and how to host online sessions.

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Digital storytelling online workshop: this is a first!

Digital storytelling explored and explained during an online workshop, where yours truly will be hosted by my friend and colleague (and master storyteller) Carmine Rodi Falanga.

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Online interaction: online youth work tools and tips / 3

More online interaction: games and videogames in online activities with youth

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